Some time ago, my friend Olivier Jeannel ask me if it was possible to symmetrize a geometry without breaking uv’s or envelopes. I quickly wrote a “jscripted operator” using a symmetry map to symmetrize points positions. Nothing fancy, but very usefull in the dailly work of the poor little modeler. From this jscript snipet I also made a mirror point operator to quicly create the right shapes from the left shapes (I never create left shapes from the right ones, it is bad).
guil_mirror_points is the cpp plugin (win32 only for the moment) giving the same fonctionalities than those “jscripted” operators be much faster of course. Thanks to Frederic Valleur for the help in the pick session code (not so obvious with the cpp api). Here is a little demo.
PS:
I will add a linux build soon. If you use a win64 system, just ask me and I will send you the sources.
re PS:
You can also use this tool to symmetrize a surfboard, skateboard or architecture modeling.
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